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AI Insights · Timothy · April 2021

Q1 2021 Performance of Top Trivia Games on Android in Australia

A look at the first quarter of 2021 reveals trends in downloads, revenue, and active users for the top trivia games on Android in Australia. Sensor Tower provides detailed insights into these top performers.

Q1 2021 Performance of Top Trivia Games on Android in Australia

Top Trivia Games on Android in Australia: Q1 2021 Overview

The beginning of 2021 has shown varying trends for the top trivia games on Android in Australia. Here, we dive into the performance metrics for these games, based on data provided by Sensor Tower.

TRIVIA STAR Quiz Games Offline by Super Lucky Games LLC displayed a revenue peak in mid-March at around $919K, followed by a decline to roughly $505K towards the end of the quarter. Downloads started at about 8.9K in late December, dipped to approximately 6.2K in mid-January, and saw an increase to around 7.4K by the quarter's end. Weekly active users fluctuated, peaking at nearly 25K in late March.

Adventure Trivia Crack from etermax showed revenue growth in early March, hitting a high of around $351K, but then fell to about $144K by the end of March. Downloads spiked significantly in late February, reaching around 14.8K, before decreasing to about 2.7K. This game's weekly active users mirrored this trend, peaking at roughly 20K in early March and then dropping to around 4.7K.

For Trivia Race 3D - Guess Quizup by Apps Mobile Games, the revenue was minimal, with a slight increase to $27K towards late March. The game's downloads saw an overall increase from about 5.3K in late December to roughly 4.9K at the quarter's end. Active users grew from approximately 10.5K to around 9.2K during the same period.

Radiant Cat Studio's Brain Who? Tricky Riddle Tests experienced a revenue drop, falling from $280K in late December to just $42K by late March. Downloads decreased from about 5.6K to 1.5K, and weekly active users followed a declining trend from approximately 10.2K to 4.1K.

Lastly, Kahoot! Play & Create Quizzes by Kahoot! saw revenues around $159K in the last week of March, down from $404K at the end of December. The game's download numbers showed a positive trend, increasing from 1.4K to 3.5K, and weekly active users also rose from about 7.2K to 11.2K.

For more detailed insights and data, Sensor Tower's platform offers a comprehensive analysis of app performance across different regions and categories.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021